Experienced 2D artist (Middle level) with 5+ years of experience in the gaming industry and digital illustration. I specialize in creating high-quality game assets, characters and environments for mobile games from concept to final render. I effectively integrate AI tools into the workflow to accelerate production without losing quality. I am able to work within clear technical requirements, maintain the visual style of the project and make artistic decisions independently.
Developed concepts and recreated high-fidelity 2D assets (characters, environments, complex props) for flagship mobile games.
AI Ambassador: Served as a expert for AI integration within the company. Responsible for researching and implementing AI-based workflows, as well as establishing best practices for using neural networks in the art department.
Streamlined the production pipeline by integrating AI tools (Vizcom, Leonardo.ai, Vertex AI), leading to a significant reduction in concept iteration time and visual exploration
Collaborated with technical artists, animators, and developers to ensure seamless asset integration and mobile performance optimization.
Maintained high artistic standards and stylistic consistency across the entire asset production cycle.